

X3 offers up a ton of guidance and advice from within the game, in the form of helpful commanders and peers, liberal voice-over explanations, and of course that icon-based sidebar.
#X3 TERRAN CONFLICT STAR WARS MANUAL#
Indeed, you may not even need to consult said manual nearly as much as you might think. You can pretty much just jump in and wing it, so to speak, picking up the knowledge you'll eventually need as you progress.
#X3 TERRAN CONFLICT STAR WARS FULL#
If, for instance, you haven't yet committed to memory the four full manual pages describing equipment and upgrades, the three pages on artifacts, or the twelve (!) pages recounting each of the game's key spacecraft, you needn't fear. Truth is that despite its almost frightening enormity and the high learning curve it sets out for those who want to play it to its full potential, it isn't as brutal for rookies as it seems. The dark recesses of space brighten up considerably when you waste an enemy.īut that's just part of the genius of X3. Choose to be a "Terran Defender," for example, and prepare for a life of relative ease when compared with other choices such as "Bankrupt Assassin." And that's just one more positive attribute for those who want to play again and again. Even your choice of characters at the outset influences your goals, your difficulty, and your potential status. And indeed, coming to grips with the game and really learning all that's available within it is a gargantuan task in itself. Even the most detail-oriented players may be taken back initially by what they see. The game will seem crazily complex at first blush, particularly when you take your initial gander at the massive 112-page online manual and the profusion of data and maps and information found within the sidebar on the left of the gameplay screen. An empire that in many cases can explore, progress, and move about in any way it wishes. Here, you aren't just a pilot - you are in effect an empire. A highly open-ended affair, X3 asks not that you merely blow up bad guys, but that you also trade and barter goods, converse with a ton of people, rack up the air miles by traveling virtually everywhere in the solar system, and even build floating mega-factories.
